Classic Zelda Enemies That Could Reappear In Tears Of The Kingdom
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In the trailers for Tears of the Kingdom , Link and Zelda find Ganondorf sealed away underground. Additionally, chunks of land are launched into the sky by Malice. Both of these concepts suggest that Tears of the Kingdom may allow Link and Zelda to explore below ground, spelunking into long-forgotten caverns and unearthing ancient ruins. Some sparser areas of Breath of the Wild ’s map may be populated by these new ruins, like Arbiter’s Grounds in the Gerudo Wasteland. In Breath of the Wild they are barely visible above the sand, but if they rose up they could form a new dungeon recalling Twilight Princess ’ own Arbiter’s Grou
Wizzrobes are a group of six different enemies in BOTW . There are three base forms, each wielding one of three elements; fire, ice, or thunder. There are also three advanced forms, which are stronger and have more health. While these advanced forms are fairly uncommon, Wizzrobes as a whole aren't BOTW 's rarest or hardest-to-find enemies , and have reliable spawn points like most every foe. Like most elemental enemies, the fire and ice Wizzrobes can be defeated in one hit with an attack carrying their opposing element, but the thunder varieties have no such weakness. When they're defeated, both the base and advanced forms drop their weapons, wands that can shoot their respective elements when u
Treasure Octoroks may be BOTW 's most annoying enemy, and for good reason. If players aren't careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they're near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate
Continuing with the Skyward Sword connections, part of this rumor stems from Calamity Ganon being defeated at the end of BOTW and TOTK needing a villain to take his place, a position which Demise could be likely to fill. The images in stone for the TOTK trailer show a woman hovering similar to Zelda when Ghirahim is trying to summon Demise, which means that they could be depicting another point in time when Demise was summoned. He may have been sealed away in Skyward Sword, but he was sealed in Zelda's iconic Master Sword, which is broken in TOTK. Due to this, the seal may have broken as w
One theory dives deeper into the possibilities of returning to Skyloft and what Link may find there, suggesting that it could have been used as a place of refuge for the Zonai. Between the ruins found in Breath of the Wild and the images in the trailer for Tears of the Kingdom , Lynel Boss Fight the Zonai and Hyrule seem to have had an unpleasant past. Since Link is shown in the trailer riding a flying device, this theory suggests that the Zonai were not wiped out, and they instead moved to the skies to inhabit Skyloft, giving Link more reasons to head to the skies in TO
The Treasure Octorok is a special variant of the normal Octoroks, one that buries itself in the ground and has a fake treasure chest on its head instead of a bush or a rock. If Link approaches it, it leaps out at him and proceeds to run around at great speed, and may bury itself back in the ground after some time. The chests on BOTW 's Treasure Octoroks are impossible to move using Magnesis, which is a good way to distinguish them from normal ones. If this chest is struck from a distance, the Octorok will pop out and leave itself vulnerable to an attack from an arrow or Remote B
Breath of the Wild 2 will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT
Ocarina of Time was a flagship game for the Nintendo 64, and it was a game Nintendo purposely utilized to test how far the console could be pushed. While Ocarina of Time's scrapped portal system couldn't work in the Zelda franchise in the late '90s — the portal work was completed around '96 or '97 per Giles Goddard, a developer who worked on a concept demo for Ocarina of Time - it might be able to now. The Switch can handle much more complicated coding and larger game sizes. The original Nintendo Switch handled Breath of the Wild , the franchise's biggest game, with ease, and now there are even newer Switch models with better specs and capabilities. With each new console, cooler features like these scrapped portals become increasingly possi
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